Coordinates of the Turtle World¶
In the turtle world, we use a coordinate system as the following:
- The origin (0,0) is at the center of the graphics window.
- The x axis grows from left to right.
- The y axis grows from bottom to top.
Set the turtle’s position¶
setxy(x,y) set the turtle’s position to point(x,y) without a trace.
gotoxy(x,y) move the turtle to point(x,y). So if the pen is down, there will be a trace.
The turtle’s heading direction will not change.
The following program demonstrated the result of gotoxy() and setxy().
from easygraphics.turtle import *
def main():
create_world(300,300)
gotoxy(50,-100)
for i in range(360):
fd(1)
lt(1)
pause()
cs()
setxy(50,-100)
for i in range(360):
fd(1)
lt(1)
pause()
close_world()
easy_run(main)
Set the Turtle’s heading¶
facing(x,y) set the turtle heading to facing point(x,y).
from easygraphics.turtle import *
def main():
create_world(300,300)
# set the turtle's heading to top-left corner of the graphics window
facing(-150,150)
fd(100)
pause()
close_world()
easy_run(main)
set_heading(angle) set the turtle’s new orientation to angle.
Values of the angles in the turtle world are as the following:
from easygraphics.turtle import *
def main():
create_world(300,300)
# set the turtle's heading to top-left corner of the graphics window
set_heading(30)
fd(100)
pause()
close_world()
easy_run(main)
Get turtle’s current state¶
get_x() return the x coordinate value of the turtle’s position.
get_y() return the y coordinate value of the turtle’s position.
get_heading() return the angle value of the turtle’s heading.
from easygraphics.turtle import *
def main():
create_world(300,300)
# set the turtle heading to top-left corner of the graphics window
facing(-150,150)
fd(100)
draw_text(-140, -130, "(%.2f, %.2f), heading(%.2f)" % (get_x(), get_y(), get_heading()))
pause()
close_world()
easy_run(main)